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FOF Patch 6.3 coming
http://www.thecfl.us/forum/viewtopic.php?t=5607
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Author:  JJ Smitty [ Sat Dec 26, 2009 8:12 pm ]
Post subject:  FOF Patch 6.3 coming

Good news, Jim is working on a new patch.

http://www.operationsports.com/fofc/sho ... hp?t=76092

Merry Christmas...

Author:  Berger23 [ Sun Dec 27, 2009 9:33 am ]
Post subject: 

saw that this morning also. :D

Author:  fantastic flying froggies [ Tue Dec 29, 2009 6:35 am ]
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Patch is out.

http://www.solecismic.com/support/index.php

Here's the list of updates:

The following changes are included in the 6.3 update, along with everything changed through 6.2:


Added new 2009 player file.
Adjust contract demands to reflect the new salary cap numbers. Note that because of this change, those of you in multi-player leagues should try and upgrade at the same time your commissioner upgrades (though if your commissioner is aware of how the changes will manifest, he can instruct you on how you should alter contract offers).
Tweaks to the contract valuation algorithm (can't really explain tweaks without detailing the algorithms, which would give too much away).
Several rather large changes in the play-resolution engine, particularly to the passing game. Again, I'm not going to provide details, but this will have a significant impact on game-planning. I'm aware there will be complaints at first, because there will be a learning curve and it might appear that game-planning has less impact than in the past. But I think once you're used to these changes, it will make for a more enjoyable experience as you'll have to better tailor your plan to your talent. This is probably the biggest change in the engine in five years.
Add normal substitution for nickel and dime packages on defense.
Tweak use of individual blitzers in terms of interpretation of blitz percentage settings.
Another attempt to improve the field-goal and play-calling logic at the end of the first half, particularly when your team has the lead.
Tweak substitution algorithm for starting quarterbacks.
Fix a bug with how summer-league experience is applied to each position.
An attempt to prevent Solevision from crashing after use of the save-as function, though this problem could not be duplicated.
Apply the tripping penalty as an in-play foul rather than as a personal foul.
Fix a bug with stadium condition being set to an invalid value - this will not correct in existing games until the beginning of a new season.
Created a new home state selection algorithm for new players. This algorithm reflects the current state of the NFL rather than just the population of the United States. Expect more quarterbacks from California and more wide receivers from Florida.
Try and make Front Office Football a native Vista application (the help file is still outdated). The electronic license portion, however, remains an XP application and still requires administrative privileges on first run.
Tweak (very small) the free agency AI player acquisition logic. This still needs a redesign in places, far too much for just an update.
Add an ordering of the importance of games during the regular season. The top game is shown on channel 2, on down to channel 17.
Tweak (very small) the player generator. This includes improving linebackers, safeties and fullbacks.
Tweak the TCY converter. Primarily giving tight ends a big-play rating and reducing punt and kick return abilities.
Don't allow the AI to call a goal-line defense where it's horribly inappropriate.
Provide more instructive error messages when loading incomplete or corrupted saved games

Author:  fantastic flying froggies [ Tue Dec 29, 2009 6:37 am ]
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dola -

this seems quite an important update, what's the plan on when to update?

Author:  Hoosier [ Tue Dec 29, 2009 8:08 am ]
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I'm updated... I don't think it'll affect the team and the CFL, since we're already out and it won't take until the commish updates...

Author:  Fonzie [ Tue Dec 29, 2009 8:24 am ]
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I don't like the idea of introducing such a substantial change in the middle of a season, so I'd prefer to wait until the offseason to install the patch. Thoughts?

Author:  JJ Smitty [ Tue Dec 29, 2009 8:40 am ]
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[quote923eb51="Fonzie"]I don't like the idea of introducing such a substantial change in the middle of a season, so I'd prefer to wait until the offseason to install the patch. Thoughts?[/quote923eb51]

I agree...

Author:  Masked [ Tue Dec 29, 2009 11:16 am ]
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[quote3867c65="Fonzie"]I don't like the idea of introducing such a substantial change in the middle of a season, so I'd prefer to wait until the offseason to install the patch. Thoughts?[/quote3867c65]

I agree - we are getting close anyway. Although, it would be nice to get the nerf Goodwin fix in place ASAP.

Author:  TurfToe [ Tue Dec 29, 2009 12:03 pm ]
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I agree, we have to wait until we finish the season.

Author:  Hoosier [ Tue Dec 29, 2009 12:16 pm ]
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As long as the commish doesn't update, it doesn't really effect us... I've already patched... won't give me an edge ...

Author:  Fonzie [ Tue Dec 29, 2009 12:53 pm ]
Post subject: 

[quoteb0bd003="Masked"][quoteb0bd003="Fonzie"]I don't like the idea of introducing such a substantial change in the middle of a season, so I'd prefer to wait until the offseason to install the patch. Thoughts?[/quoteb0bd003]

I agree - we are getting close anyway. Although, it would be nice to get the nerf Goodwin fix in place ASAP.[/quoteb0bd003]

I'm really interested to see what effect this'll have on Goodwin, and passing games in general. Even though I benefit from the current dominance of passing in FOF, I've been frustrated with that element of the engine overall. Any change that tones passing down will be welcome.

Author:  fantastic flying froggies [ Tue Dec 29, 2009 1:08 pm ]
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[quoteec85512="Hoosier"]As long as the commish doesn't update, it doesn't really effect us... I've already patched... won't give me an edge ...[/quoteec85512]

An edge, no but it may be harder for you if you want to renegotiate your players.

Author:  Hoosier [ Tue Dec 29, 2009 2:16 pm ]
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[quote93395dc="fantastic flying froggies"][quote93395dc="Hoosier"]As long as the commish doesn't update, it doesn't really effect us... I've already patched... won't give me an edge ...[/quote93395dc]

An edge, no but it may be harder for you if you want to renegotiate your players.[/quote93395dc]


two leagues in preseason patching right now... and we're out of contention, so it seemed like a no brainer... should be fun to reneg now! LOL. Looking forward to this patch.... game got stale for me and this looks reinvigorating...

Author:  Berger23 [ Tue Dec 29, 2009 9:34 pm ]
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I'm updated also being in a couple other leagues. Shouldn't affect CFL like Hoosier said.

Author:  Shooter [ Thu Dec 31, 2009 1:20 pm ]
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Agreed after the season is appropriate. And yes, maybe this will tone down the Goodwin affect!!!

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