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Upgrading to 7.1 after the season
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Author:  JJ Smitty [ Mon Nov 24, 2014 6:02 am ]
Post subject:  Upgrading to 7.1 after the season

We will upgrade after the season as always, if you are in other league. Go ahead and upgrade, it's not a problem. If you are on 7.1 and the commish is on 7.0b, it will work.

We will upgrade after the season as always.

skydog did some research and here's what he found;

I've done some testing on this (thanks to PackerFanatic for the help), and I'm pretty sure now that here's how it works.

1. If the commish is on 7.1, then the league is simmed as a 7.1 league. If the commish is on 7.0b, then the league is simmed as a 7.0b league. In terms of which engine is used, it does not matter what the participants are on.

2. If you are a participant and the commish is using 7.1, then you MUST upgrade to 7.1 in order to import the league files. You will receive error messages otherwise.

3. If you are a participant and the commish is using 7.0b, you can be on either 7.0b OR 7.1 and successfully import the league files and send in exports.

4. If you are a participant and are on 7.1 while your league commish is on 7.0b, you will see different salary cap numbers than you actually have, due to the veteran minimum being different in 7.0b vs. 7.1.

5. (NOTE: This one is untested as of now, but based on past experience, this one is VERY likely to be true, especially given that we know that the veteran minimum has changed.) If you are a participant and are on 7.1 while your league commish is on 7.0b, the contract requests that you see will be incorrect. There will be times that you see a player requesting a contract, you submit the requested offer, and he rejects it. That's because the offer is processed on the commish machine, which is on a different version.

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